Tremolo has a built-in, minimal implementation of WebSocket.
To enable WebSocket support for a handler, use the websocket=None
placeholder as follows:
@app.route('/ws')
async def ws_handler(websocket=None, **server):
if websocket is None:
# show a not found page
raise NotFound
# an upgrade request is received.
# accept it by sending the "101 Switching Protocols"
await websocket.accept()
while True:
message = await websocket.receive()
# send back the received message
await websocket.send(f'You said: {message}')
Alternatively, you can use async iterator instead of the while
loop. This will also perform websocket.accept()
under the hood:
# ...
async for message in websocket:
await websocket.send(f'You said: {message}')
Here’s a working example of a WebSocket Chat:
#!/usr/bin/env python3
import time
from tremolo import Tremolo
from tremolo.exceptions import BadRequest
app = Tremolo()
@app.on_request
async def middleware_handler(**server):
for char in b'&<>"\'':
if char in server['request'].host:
raise BadRequest('illegal host')
# add more validations, CORS headers, etc if needed
@app.route('/')
async def ws_handler(websocket=None, request=None, stream=False, **_):
"""A hybrid handler.
Normally, you should separate http:// and ws:// respectively.
"""
if websocket is not None:
# an upgrade request is received.
# accept it by sending the "101 Switching Protocols"
await websocket.accept()
while True:
message = await websocket.receive()
# send back the received message
await websocket.send(
'[{:s}] Guest{:d}: {:s}'.format(
time.strftime('%H:%M:%S'), request.client[1], message)
)
# not an upgrade request. show the html page
yield b"""\
<!DOCTYPE html><html lang="en"><head><title>WebSocket Chat</title></head>
<body>
<h1>WebSocket Chat</h1>
<form>
<input type="text" id="message" autocomplete="off" />
<button type="button" id="send">Send</button>
</form>
<ul id="messages"></ul>
<script>
"""
ws_scheme = b'ws'
if request.scheme == b'https':
ws_scheme = b'wss'
yield b"\
var socket = new WebSocket('%s://%s/');" % (ws_scheme, request.host)
yield b"""
var messages = document.getElementById('messages');
var sendButton = document.getElementById('send');
socket.onmessage = function(event) {
var message = document.createElement('li');
message.textContent = event.data;
messages.insertBefore(message, messages.firstChild);
};
sendButton.onclick = function() {
var message = document.getElementById('message');
if (message) {
socket.send(message.value);
message.value = '';
}
};
</script>
</body>
</html>
"""
if __name__ == '__main__':
# don't forget to disable debug and reload on production!
app.run('0.0.0.0', 8000, debug=True, reload=True)
If you think the built-in WebSocket support does not fulfill the features you expect, or want to use an external WebSocket server, you can disable it with ws=False
in the framework configuration.
Or --no-ws
in the ASGI server configuration.